Christian44
   Beiträge: 137
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Jan 02 2026, 08:21
Leafeon ex in Pokémon TCG Pocket is kinda nuts: cheap Grass Energy acceleration, steady damage, easy switches, and scary combos with Celebi ex that let budget Grass decks punch way above their weight.
If you have played much ranked in Pokémon TCG Pocket lately, you have probably run into the same thing I have: endless Grass decks built around Leafeon ex, and you very quickly see why this card is everywhere when you start thinking about how to get buy game currency or items in EZNPC Pokemon TCG Pocket and then realise that the real bottleneck in matches is usually energy. Forest Breath breaks that rule by pulling a Grass Energy straight from your discard and slapping it onto one of your Pokémon, so instead of waiting around on one manual attachment a turn, you suddenly go from a slow, awkward board to threats that can swing way earlier than they should.
Early Game Pressure
Leafeon ex is not just an engine card you hide on the bench. With 140 HP it actually sits up front pretty comfortably, taking early hits from random basics while you sort your hand and discard pile. Solar Beam for 70 is not flashy on paper, but in real games it chips away at set‑up pieces and forces your opponent to respond. You end up in a spot where you are both ramping energy and trading prizes at the same time, which feels a bit unfair when the other player is still doing basic attachments and hoping their main attacker comes online.
The Celebi ex Combo
The list really starts to snowball once Celebi ex hits the field. Continuous Steps looks like a meme move the first time you read it, because it is just coin flips for 20 damage a heads, but with Forest Breath feeding extra energy every single turn you can afford to keep swinging and accept the variance. Some turns you whiff and only do 40 or 60, then you have that one turn where you flip a bunch of heads and out of nowhere you are pushing 160+ and deleting chunky Pokémon like Magnezone or Pachirisu ex. I usually keep the deck tight at about twenty cards with two Eevee, two Leafeon ex and two Celebi ex so that I see the combo pieces fast instead of drowning in random techs.
Trainers And Tech Choices
Trainers are what make the deck feel like a proper control shell rather than just a cheese combo. Erika gives Leafeon ex enough healing to sit active for longer than it really should, and Giant Cape pushes its survivability into that annoying zone where your opponent has to overcommit resources just to get a knockout. If you manage to slot in Irida, grabbing Water Energy plus a key Item lets you chain healing or set up your next attacker in one go. Sabrina style disruption on the opposing bench means stray basics and support Pokémon never feel safe, so you end up dictating the tempo instead of just reacting to whatever the other player throws down.
Matchups And Meta Calls
The list is not a free win into everything though, and you feel that straight away into strong Fire builds or any deck that can snowball like Palkia ex. When you see Palkia across from you, you kind of have to assume they will blow up your board if you leave your bench wide open, so teching a Manaphy can be the difference between staying in the game and losing on the spot. Against a lot of Electric or Fighting decks, Leafeon ex feels absurd thanks to its resistance, shrugging off chip damage while your attackers keep piling on. If you like control that can suddenly pivot into burst damage and you care about squeezing every edge out of your pulls and your Pokemon TCG Pocket Cards, this archetype is going to keep you climbing for a long time.
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