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Gestartet von: [Gast] Jun 11 2025, 04:20
[Gast]
Jun 11 2025, 04:20
You can go to U4GM to buy mlb the show stubs.With MLB The Show 25 pushing forward its online play and live-service model, the newly launched Multiplayer 4 Plan – Drop 1 Reward has captured the attention of competitive players. But the question many players are asking is simple: Is it worth the grind?

To answer that, we need to examine what the Multiplayer 4 Plan actually entails. This plan is part of the ongoing “live reward roadmap” that San Diego Studio implemented to keep online players engaged beyond Ranked Seasons and Battle Royale. Unlike previous formats that heavily relied on matchmaking-based performance, Plan 4 introduces new daily, weekly, and dynamic challenges that anyone can complete through regular play.

Drop 1, being the first milestone, acts as an incentive to get players into the system. While it’s not the most challenging or demanding tier, it sets the stage for what’s to come in subsequent drops. The main components of the Drop 1 reward include a mid-tier Diamond player (rumored to be a 90+ OVR legend or breakout star), a bundle of stubs (roughly 7,500), and XP toward the current season’s featured program.

Grinding for Drop 1 takes around 8–12 hours of cumulative online play, depending on skill and efficiency. That includes completing specific in-game tasks like winning a certain number of games, achieving stat-based goals (e.g., 20 strikeouts or 10 HRs), and playing with certain player archetypes. This multi-faceted approach means that even if you’re not dominating online play, you can still make measurable progress.

Where Drop 1 excels is in player choice. You’re not boxed into Ranked play or forced into a meta; you can make progress in co-op, events, or other online formats. This flexibility is what makes the grind feel less repetitive. You have options, and that diversity prevents burnout.

Now, on to the value proposition: is the reward worth the effort? If you’re playing regularly, the answer is yes. The reward package provides enough stubs and XP to move your Diamond Dynasty team forward significantly. The Diamond player you earn is also auctionable in many cases, giving players control over how they want to use it — slot it into your lineup or flip it for stubs on the market.

However, for ultra-casual players or those only interested in offline play, Drop 1 might not be essential. The grind is achievable but still requires time, and the rewards, while solid, are not game-breaking. For these players, it might make more sense to focus on offline programs or Conquest maps that offer guaranteed rewards with less competition.

In summary, for any player active in online multiplayer, Drop 1 in the Multiplayer 4 Plan is absolutely worth pursuing. It offers fair rewards, encourages player freedom, and sets a solid foundation for future drops. While not mandatory, it provides strong incentives to stay engaged and keep your team growing in MLB The Show 25’s evolving ecosystem.